

       var speed = 50 // decrease value to increase speed (must be positive)
       var pause = 500 // increase value to increase pause
       var timerID = null
       var bannerRunning = false
                                                                                                                                     var ar = new Array()
                                                                                                                                     ar[0] = "IT MAKES CENTS TO SHOP AT ELITE"
                                                                                                                                     

                                                                                                                                     var currentMessage = 0
                                                                                                                                     var offset = 0
                                                                                                                                     function stopBanner() {
                                                                                                                                             if (bannerRunning)
                                                                                                                                                     clearTimeout(timerID)
                                                                                                                                             bannerRunning = false
                                                                                                                                     }
                                                                                                                                     function startBanner() {
                                                                                                                                             stopBanner()
                                                                                                                                             showBanner()
                                                                                                                                     }
                                                                                                                                     function showBanner() {
                                                                                                                                             var text = ar[currentMessage]
                                                                                                                                             if (offset < text.length) {
                                                                                                                                                     if (text.charAt(offset) == " ")
                                                                                                                                                             offset++                        
                                                                                                                                                     var partialMessage = text.substring(0, offset + 1) 
                                                                                                                                                     window.status = partialMessage
                                                                                                                                                     offset++ 
                                                                                                                                                     timerID = setTimeout("showBanner()", speed)
                                                                                                                                                     bannerRunning = true
                                                                                                                                             } else {
                                                                                                                                                     offset = 0
                                                                                                                                                     currentMessage++
                                                                                                                                                     if (currentMessage == ar.length)
                                                                                                                                                             currentMessage = 0
                                                                                                                                                     timerID = setTimeout("showBanner()", pause)
                                                                                                                                                     bannerRunning = true
                                                                                                                                             }
                                                                                                                                     }
                                                                                                                                     
                                                                                                                                     
                                                                                                                                     

startBanner();

